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Welcome to World of Gothic
On this site you will find every available piece of information about the Gothic series created by the german companies Piranha Bytes and Spellbound.
World of Gothic (WoG) consists of different zones, each of them representing a main topic. You can enter each zone by using the navigation bar on top of this site. |
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| [Official] Spellbound chooses Simul Weather and releases new screens |
02.02.2010 um 10:47 |
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After a long time of suspense, we have some news from Spellbound alongside several new screenshots, fresh from the devs.
In an article that was posted on Simul's software technology site yesterday, Spellbound announces their choice of using the Simul Weather SDK for generating Volumetric weather effects for Arcania. The award-winning and low resource consuming technology will allow the creation of "clouds that grow and change in real time".
“ArcaniA –A Gothic Tale will be a new milestone in the history of interactive role playing games. For this reason, we dedicated ourselves to only use high-quality middleware and cutting edge techniques for ArcaniA. Our commitment to make ArcaniA an AAA game is still upright and is reflected in choosing only state-of-the-art technologies. “, says Clemens Schneidhofer, PR Coordinator at JoWooD.
In addition to that, Spellbound has released several screenshots so that we can appreciate the quality of their new tool.
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| [Official] New Screenshot and info on Cleaved Maiden |
31.01.2010 um 20:49 |
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Today JoWooD released a new screenshot from Arcania. One point of interest is the mage robe, wich the player character wears. According to the pictures file name, it seems to be a Beliar mage robe.
The information on the next story from the Cleaved Maiden is, that it is delayed. The reason is, that the translation of the story is still work in process.
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| [Official] Gothic Games available on Steam |
23.01.2010 um 23:12 |
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After Gothic 3 being available on Steam since last december, now the Gothic II Gold Edition can be purchased via Steam as well.
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| [Article] Arcania - Information on the Project Status |
23.01.2010 um 22:52 |
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During the past days some interesting information regarding the project status of Arcania found its way to the community. Dynamedion announced, that they completed the soundtrack for the game. As the guys from the Arcania-Blog discovered, the localisation and development studio T57 stated on their homepage, that they accomplished the localisation of the last chapter of Arcania. On their Hall of Fame subpage the scope of work is mentioned: Translation from German to English.
The cooperation with Dynamedion was planned long ago, but the information on the cooperation with T57 is a little bit surprising. Even more surprising is the status, or rather the completion of the respective work. It is somewhat strange why such really concrete information is not published by the games officials.
Anyway, with the completion of the localisation ist is clear, that quests and dialogs where finished a while ago.
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| [Official] Merry Christmas and latest screenshot from Arcania |
24.12.2009 um 21:32 |
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On the island of Feshyr the nameless hero meets a lady...
Its just about one week old, so its shows how the game looks these days. Check it out!
With the picture the whole team of Arcania wishes you a merry Christmas.
And of course everybody at WoG wishes you a merry Christmas too!
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| [Editing] Velaya - Tale of a Warrior: English release |
15.12.2009 um 22:44 |
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Now, roughly two years after the German version, an English translation for the modification Velaya - Tale of a Warrior is available.
It features an entirely new story about Velaya, a young woman who sets out for adventures in Khorinis, shortly after the nameless hero and his companions left for Irdorath.
Some of you may already know the heroine of this game from Gothic 1, where she played a small, and not exactly heroic role in Gomez' private chamber. Now, after the barrier was destroyed and after a successful escape from the Valley of Mines, Velaya works on Onar's farm as a maid... but does not intend to stick to this job for long.
Of course, everything is better than the past in the Old Camp, but being pushed around and harassed by mercenaries is not the paradise on earth either. An ugly incident with the creepy mercenary Dar is the final straw: Velaya decides to run her own life as an adventurer!
The story is divided into four chapters, which can be expected to offer about forty hours of gameplay, all in all.
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| [Official] Arcania screenshot released by Jowood |
04.12.2009 um 21:17 |
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For a long time we had no news on Arcania. But now Megalomaniac, the new community manager from Jowood, has broken the lean period with a worthy screenshot.
So please enjoy your first look at the interior of the Cleaved Maiden Inn!
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| [Editing] IronKeep Studios: Gothic 1 patch second release candidate |
18.10.2009 um 12:25 |
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The Community patch for Gothic 1 has been updated. Also this second release candidate is an Open Beta. The patch contains a series of bugfixes for some classical problems.
Your feedback on this second release candidate is highly appreciated and can be posted here!
More bugfixes will be added in the near future.
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| [Community] Gothic 3 Community Patch 1.73 released |
04.10.2009 um 23:33 |
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The new Community Patch v1.73 was released. This will be the final patch, made by the Community Patch Team. Some points from the changelog:
Graphics- + HDR Rendering.
- + Soft particles.
- + Improved bloom effect.
- + Leaf subsurface scattering (only with activated Rim Lighting and Shader 3.0).
- + Heat haze. (At minimum Shader 2.0. Always on, exception: few fire places, because the world has not been recompiled).
- - Terrain shadows on faraway trees corrected.
- - Some texture/material changes.
Framework- - Texture/Shadow/Light flickering eliminated (occured on ATI 4xxx serie cards).
- - Bug corrected where audio system always cached out sound even if property said “no”.
- - Some minor bug fixes and improvements.
- + Added czech manual to installer.
- - Modding manuals updated.
For more updates please take a look at the changelog. Important notes from the patch team:
The patch can be installed on all g3 versions and is available for all languages. It‘s only for original G3 game, not for Forsaken Gods.
The CP 1.73 contains all previous patches. So you need only this patch to update Gothic 3.
1.7x savegames are compatible with CP 1.73. Older savegames (1.60 or earlier) are not compatible.
If you have installed modifications then save it before installing the patch. The patch will delete all superfluously files during the installation. We can‘t guarantee that all modifications will work with the CP 1.73.
If you have installed the quest pack then you should install it again after the 1.73 installation.
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| [Article] Oblivion dethroned? An exclusive Arcania Q&A from XboXMessiah |
08.09.2009 um 20:01 |
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This week, we have yet another review, this time from XboxMessiah, stylised into a Q&A. It's nice to see that for once, we don't get to read as much about the amazing rain effect (although, it is mentioned of course), but instead more emphasis is put on the atmosphere and story. Sounds like a good start, no? But wait, they mention about points distribution on level up, and that you can't go back to an area once you've "finished" it. Old news or a fresh change? Read on to find out.
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